WWE Immortals Hits iOS, Android

As MEGATech News’ resident pro wrestling fan, I have put an embarrassing amount of time into WWE Supercard, the sports entertainment company’s app-based collectible card game. January 15saw the release of WWE Immortals, another app-based fighting game, this time letting you control the actual wrestlers, albeit fictional, fantasized versions of them.

Let’s see how much time I put into this one.

If WWE Immortals instantly reminds you of Mortal Kombat, that’s because it was co-created by Mortal Kombat developers NetherRealm Studios. The aesthetics of the game are where the similarities end though, as being a WWE game, there’s no blood and certainly no fatalities. The main draw is certainly the designs, most of which are expanded versions of the wrestlers’ existing gimmicks. Kane is a literal demon, Brock Lesnar is an exaggerated beast, and the Big Show is a giant, which in all honestly is just a painted up version of his usual persona, but it does look damn cool. They were forced to take creative liberties with wrestlers like Roman Reigns, who’s first form is a Centurion, no doubt a take on the name of Roman. John Cena also has two incarnations, one being a soldier, while the other is – surprise, surprise – a superhero.

WWE Immortals Hits iOS, Android

My immediate issue is the lack of superstars available. I realize that this isn’t WWE Supercard, and that there’s a lot more involved with putting a wrestler or diva into WWE Immortals than there is the latter, but it was still disappointing to learn that I had already seen most of the Immortals roster in the press material. I do like what they’re doing with the divas, mixing them in with the main roster. It gives them a powerful presence when you see one of the Bellas beating the snot out of Sheamus.


Hopefully there are plans to continually expand the roster, because I can see myself getting burned out quickly with the fourteen wrestlers available at launch. The gameplay involves nothing more than a series of taps and swipes, which to be fair is to be expected in a mobile game, but WWE Supercard had the collectible element to balance out the tedious gameplay. Hopefully WWE Immortals finds a way around that.

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