Rise of the Tomb Raider Will Be an Xbox One Exclusive

In 2013, Square Enix published the Tomb Raider reboot, rewriting Lara Croft’s origin story for a new generation. The game received critical acclaim, scoring in the mid-80s on Metacritic. Despite this, the “new” Tomb Raider failed to meet sales expectations. Even after a re-release–Tomb Raider: Definitive Edition–hit PlayStation 4 and Xbox One, the game only moved around 6.5 million copies.

However, it was still successful enough to secure a sequel, and at Gamescom 2014, Microsoft announced that Rise of the Tomb Raider would be an Xbox One exclusive, all but ensuring that the game would sell even less than its predecessor. If the first game didn’t sell as well as predicted, why cut the target audience in half? Tomb Raider sold 6.5 million units and by April, Microsoft had only shipped 5 million Xbox One consoles since its launch. That isn’t even 5 million consoles bought, but 5 million shipped to retailers.

When Microsoft says “exclusive,” it could very well mean a timed exclusive. I wouldn’t be surprised if we saw Rise of the Tomb Raider hit PC some time in the future. Square Enix obviously knows that Tomb Raider can’t outsell the very console that it’s on.

via Slash Gear

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