The Nintendo 3DS, the developer’s newest and most highly-awaited portable console, is just around the corner. And by corner, I mean Saturday, as the system launches in North America on Sunday, March 27th. The system will launch with a dozen titles, three of them first party titles. Pilotwings is a nice throwback to the days of the Super Nintendo. Nintendogs + Cats is sure to please wee ones and all those weak to the cute and cuddly. You’ve got a Resident Evil game in there and even LEGO Star Wars. And the library will supposedly grow to around 30 games by June.

The Nintendo 3DS will no doubt have an impressive library. But everyone has certain games that they would like to see some incarnation of on the system. I am no different. Here are a few games I would like to see revisited on the 3DS.


For what it was, Electroplankton was fantastic. I say “for what it what” because Electroplankton wasn’t a traditional game. It was a music game, though nothing like the rhythm games that saturate the market now. In Electroplankton, there was no goal except for making lovely music. You didn’t score points or beat levels. You simply bounced fish against surfaces and combined all of the noises into something that resembled a melody. It was incredibly relaxing. If an Electroplankton game were created for the 3DS, there’s no telling what sort of exciting visuals you could mess around with. Throw in some much-needed features that the first one lacked, such as saving and possibly even sharing your work, and we could get something really special.

Mario Paint

Like Electroplankton, Mario Paint was unlike the other games on the Super Nintendo. It was something of a workshop, allowing you to create music, animate, and yes, paint pretty pictures. It even came with a special SNES mouse and a plastic gray mousepad. I spent hours and hours of my childhood creating what were no doubt incredibly silly and immature pictures and animations. Now, this is where my lack of technical prowess will be revealed, but I would love for Mario Paint to resurface on the 3DS and allow you to create your own 3D works of art. Is it possible? I haven’t the slightest, but innovation is the name of Nintendo’s game.

Blast Corps

Released for the Nintendo 64, Blast Corps put you in charge of escorting a truck carrying two defective nuclear missiles. If the truck collides with anything, the missiles will detonate causing untold amounts of havoc. As the Blast Corps, you have to destroy anything in its path using a variety of demolition vehicles. This is where the 3D effect could be utilized nicely. Instead of things popping out of the screen at you, what if they folded in? What if you leveled a skyscraper and watched it plummet to the ground in three glorious dimensions?


When Nintendo fans think of videogame boxing, they think of the Punch-Out series. That makes sense; it’s a great series and it just recently saw a highly acclaimed sequel on the Nintendo Wii. But while Little Mac might have a lot of heart and tiger blood pumping through his veins, I prefer my boxers with a CPU and oil as black as death. Teleroboxer was released for the Nintendo Virtual Boy in 1995 and was more or less what you would expect from a Rock ‘Em Sock ‘Em Robots videogame. Can you imagine a massive robotic fist flying at you in 3D? I can and it’s terrifying.

What games would you like to see on the 3DS? Feel free to share your opinions, as well as thoughts on my own.

Share This With The World!