Xbox Live Reaches Six Million Members! Stephen Fung March 7, 2007 Last year at E3, Microsoft set a goal to reach Six Million Subscribers. Well, it seems like they’ve done it four months ahead of schedule. As of March 6, 2007, there are officially Six Million Subscribers on Xbox Live! Here are some other fun Xbox Live Facts: – Following the launch of the Xbox LIVE online gaming network in November 2002, gamers have spent over 2.3 billion hours on the network playing games online with their friends around the world. This is equal to 95 million days of gaming or over 260,000 years. With our top title, Halo 2, which is being played on both the Xbox and Xbox 360, gamers have spent over 710 million hours playing online with over a half a billion games played. – In fact, online gaming through Xbox LIVE is now a proven form of mainstream entertainment. The 18-34 male audience is comparable in size to the same audience tuning in to see the most popular network TV shows like CSI or The Office. – Xbox LIVE on Xbox 360 continues to grow as a social community; we are seeing an average of over 2,000,000 text and voice messages sent every day between members on the service. – The average Xbox LIVE Gold subscriber has 22 friends on their Xbox LIVE friends list. – To date, Xbox 360 owners have unlocked nearly 300 million Achievements. All of those unlocked Achievements have created a total combined Gamerscore of nearly 7.5 billion. Top Xbox LIVE Titles on Xbox 360 to date: 1. Halo 2 2. Gears of War 3. Hexic HD 4. Call of Duty 2 5. Ghost Recon 3 6. Call Of Duty 3 7. Oblivion 8. PGR3 9. Tom Clancy’s Rainbow Six® Vegas 10. Perfect Dark Zero (Based on the number of unique users) Xbox LIVE Marketplace: – Consumers have quickly jumped to the Xbox LIVE Marketplace as their one-stop download center. More than 70 percent Xbox LIVE members are downloading content from Marketplace, driving more than 135 million downloads since the launch of Xbox 360. – Xbox LIVE Marketplace is home to more than 7,000 pieces of individual gaming and entertainment content, downloadable at the click of a button. – Gamers have also quickly adopted the new Microsoft Points stored value system, with more than 5 Billion points activated on Marketplace to date. – Online entertainment through Xbox LIVE is not just limited to games. Xbox 360 is the only console offering movie and TV downloads, and the new Xbox LIVE Video Marketplace is packed with HD content from top partners such as Paramount, MTV Networks and CBS. As a result, nearly 50% of Xbox LIVE members in the U.S. log into Xbox LIVE Marketplace every time they turn on their console. Xbox LIVE Arcade: – Xbox LIVE Arcade has been an instant hit on the Xbox 360, with nearly 70% of all connected consoles already downloading and playing Xbox LIVE Arcade titles. – Xbox LIVE Arcade has now surpassed 25 million downloads from its diverse library of original development and classic titles from the world’s best independent and established developers and publishers. – Top worldwide Xbox LIVE Arcade titles on Xbox 360 to date (based on total number of full game downloads): 1. Street Fighter II’ Hyper Fighting 2. Bankshot Billiards 2 3. Marble Blast Ultra 4. UNO 5. DOOM Microsoft has been able to leverage their subscriber base by negotiating exclusive content like the release of the first ever HD Episode of South Park, appearing exclusively to Xbox Live Members through their Xbox Live Video Marketplace. Microsoft has also allowed developers more creativity by increasing the size of Xbox Live Arcade Games and offering a new 512 MB memory unit. Looks like despite the Vista issues, Microsoft is having a great year with Xbox 360. Share This With The World!