You have no idea how excited I am about this. We knew it was coming, but now it just feels that much more real. We already have Super Mario Run and Fire Emblem Heroes on our smartphones and tablets. At long last, we are going to get Animal Crossing: Pocket Camp for iOS and Android devices. Let’s nab those insects, fossils and fish!

Announced at last night’s special Nintendo Direct event (embedded above), Animal Crossing: Pocket Camp follows the same trusted formula and graphics style of all the games that came before it. You still have your Villager and you still go around meeting the other residents of your town. You still use that net to catch insects and you still have to run mundane tasks for unknown rewards.

Based on some early impressions of the game, far fewer compromises were made in translating Animal Crossing to mobile than they had to make for Super Mario Run. The free-to-play game (you can buy in-game currency for upgrades, of course) “feels like a much fuller experience” and it “looks gorgeous… with nice clean edges and bright, vibrant colours.”

One of the biggest differences with the mobile version of the game is that you’re not just in the village out for yourself anymore. Instead, the “camp” part of the title refers to a summer camp. And apparently, you’re in charge of it, fundamentally taking the place of managing your house in other AC games.

You still get furniture to arrange, but it’s for the benefit of all the camp-goers and not just you. There’s also a new “crafting” mechanism and you need to “drive” to certain locations to fish or to pick fruit.


This sounds so much more fulfilling than Miitomo! Animal Crossing: Pocket Camp launches on iOS and Android next month. Now we just need to wait for Legend of Zelda Mobile to be revealed.

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